user name | message | ||
xcoinbetbot |
3 out of 3 betters won a total of : 100208.48 XCoin(s). | ||
xcoinbetbot |
Sergeant Statementcoh won : 100000.00 XCoin(s) and their new balance is : 134471.07 XCoin(s). | ||
xcoinbetbot |
Supreme Cosmic Overlord Artvandlay won : 198.48 XCoin(s) and their new balance is : 198.55 XCoin(s). | ||
xcoinbetbot |
Swolehas won : 10.00 XCoin(s) and their new balance is : 21.67 XCoin(s). | ||
xcoinbetbot |
Well done Xcomreborn. | ||
statementcoh |
!i won | ||
statementcoh |
Geegee | ||
johnnyrapid001 |
gg | ||
pwnstickk |
packer | ||
pwnstickk |
what kind of lunatic doesnt get flamer vs pe | ||
tuulituule |
Thanks for the help. I was pretty active in coh before steam. reaching level 12, in old levels but it feels as if I have to learn the game again. | ||
swolehas |
What is this Australia? Can't even walk down roads anymore smh | ||
gabok222 |
That's called insanity | ||
swolehas |
keeping vet alive critical as ami. priotize final tank/vehicle kills with sticky bombs if possible | ||
statementcoh |
You can’t just go around replacing every rifle you lose for example.. a dead rifle squad might end up as a permanent loss , but in other occasions needs to be immediately replaced.. feeling about those things are key | ||
swolehas |
I'd also say counters. Just know what the right counters are to enemy composition. For example, why make shreks if no armor on field or evidence of armor coming? | ||
artvandlay |
your ability to multi task | ||
statementcoh |
Tuuli.. try to play with as many squads as you can keep active at the same time.. and learn about upkeep of units.. and saving manpower | ||
swolehas |
@TuuliTuule good micro, keeping units active. So utilize control groups, hotkeys, and tac map to make it easier | ||
tuulituule |
what would you say is the most crucial skill for beeing good in coh? some say it's just beeing able to be everywhere at the same time | ||
pwnstickk |
if only they were good against trenches | ||
swolehas |
I think I discovered a bug with veterancy. If the individual member of the squad who gets the kill dies, it doesn't count as a kill for the squad or give vet. Can see with stickies sometimes | ||
statementcoh |
If you dont want shreks u have good counter to emplacements | ||
warlikedemeanor |
What? Really? | ||
statementcoh |
Anti tank grenades are amazing against emplacements | ||
artvandlay |
I just realized the other week that lute arty kills are attributed to the lute and will give him crazy vet fast | ||
pwnstickk |
that sounds like a lie | ||
statementcoh |
Yap | ||
pwnstickk |
holy shit really | ||
statementcoh |
Last week i learned how double shrek from tank destroyer also gives you double anti tank grenades |