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pythonista24x7

Okay try this. screen.blit(player.surf, (50, 50))

pythonista24x7

This should draw it a different co-ordinate

007bionicalman

Tutorial https://realpython.com/pygame-a-primer/

007bionicalman

Tutorial above

007bionicalman

What Did you see

007bionicalman

Yes ok didn’t have glasses couldn’t see earlier

pythonista24x7

Here is working example I've created from the tutorial

pythonista24x7

``` import pygame pygame.init() screen = pygame.display.set_mode([500, 500]) running = True x = 250 y = 250 while running: for event in pygame.event.get(): if event.type == pygame.QUIT: running = False if event.type == pygame.KEYDOWN: if event.key == pygame.K_LEFT: x -=10 if event.key == pygame.K_RIGHT: x +=10 screen.fill((255, 255, 255)) pygame.draw.circle(screen, (0, 0, 255), (x, y), 75) ```

007bionicalman

Ty so much

pythonista24x7

Twitch won't allow me to share links

pythonista24x7

https://gist.github.com/sidharthshah/590142561696f1e404762379394d851f

xcomreborn

https://pastebin.com/

pythonista24x7

https://pastebin.com/x2FQ1J7z

007bionicalman

Whathow

pythonista24x7

Thats easy

pythonista24x7

Just change y

007bionicalman

Why does that work

pythonista24x7

Magic! :)

007bionicalman

Please elaborate on line 6-8

pythonista24x7

screen is just an object to draw something on, running is a boolean used to keep track of infinite for loop.

007bionicalman

Ok

pythonista24x7

You need to have it start with f

pythonista24x7

print(f\"{x}, {y}\")

007bionicalman

I understood it like the how our eye lenses is flip images

pythonista24x7

From documentation: Update the full display Surface to the screen

007bionicalman

So much help please put on my github

pythonista24x7

git checkout -b circle_demo

007bionicalman

I see it

pythonista24x7

git add .

pythonista24x7

git commit -m \"my change\"

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