user name | message | ||
badloop |
you damage the station... they boom you | ||
badloop |
nope... you can do whatever you want as long as you don't damage the station | ||
badloop |
also, the Codex is a vast source of information. it is on your internal menu on the right | ||
badloop |
\"contacts\" shows ships/stations near you... you use that to scan ships and things if you're doing missions where you need to attack other ships or find certain people | ||
badloop |
it showed the 1 in parentheses on the mission board | ||
badloop |
yep, 0 out of 1 that you need | ||
badloop |
go to your \"transactions\" tab in your external menu on the left | ||
badloop |
its one ton... it showed it on there | ||
badloop |
sorry I stepped away | ||
badloop |
There was actually a system that NASA found that Elite predicted would be there in the engine. | ||
badloop |
also... both of these games are fantasy obviously. elite is more closely based on ACTUAL science though. if you care to research it, they used accepted mathematical equations related to the current state of the galaxy for the Stellar Forge engine to create the in-game galaxy. | ||
badloop |
@elnur009 obviously your ship has a canopy that shields the brightness of the star | ||
badloop |
you can use the filter on the left of your external menu to show only stations | ||
badloop |
yes, you drop into every system at its main star | ||
badloop |
and the graphics are really no comparison either. No Mans Sky is more \"cartoonish\" and Elite has more \"realistic\" graphics | ||
badloop |
the second tab in the galaxy map lets you search for a location | ||
badloop |
@elnur009 they are two completely different games with different purposes | ||
badloop |
you didn't set your target in the external menu on the left | ||
badloop |
the inara website can also show you where the best imports/exports are that are nearest to your current location | ||
badloop |
but those numbers vary from system to system | ||
badloop |
the far right column of thee commodities market shows the \"profit if sold at galactic average\", which is a decent view of how much profit per cargo unit you'll get | ||
badloop |
the different ships have different sizes of compartments. the higher the size number, the bigger the \"thing\" you can put in it. so you'll see that a 2e cargo rack is 4, while a 1e is 2. | ||
badloop |
they are all loaned to you from the pilot's federation since you just started. | ||
badloop |
there's no \"pay to win\" ... its all cosmetic | ||
badloop |
you can buy more cargo space in outfitting | ||
badloop |
I sent you some links, but it didn't read it to you. | ||
badloop |
some helpful websites: https://coriolis.io for ship building, https://inara.cz for literally all other data you might need, from finding the most profitable trade routes, to engineering to whatever | ||
badloop |
in starport services | ||
badloop |
shipyard on the right | ||
badloop |
only in odyssey |