user name | message | ||
softdrink1010 |
jeez those sniping piat | ||
softdrink1010 |
ez | ||
softdrink1010 |
triple snipers gogo | ||
softdrink1010 |
bingbongwongbong speak engrish dingdong | ||
softdrink1010 |
time to use the tryhard tactical map | ||
softdrink1010 |
but that was your sniper's first shot right? how did he know you have sniper before that? | ||
softdrink1010 |
biggest bs ever witnessed lmao | ||
softdrink1010 |
always love how schrecks bazooka and piat in vcoh occasionally one shot infantry | ||
softdrink1010 |
rip | ||
softdrink1010 |
spam mines everywhere perhaps | ||
softdrink1010 |
what's up with the munition hoarding? | ||
softdrink1010 |
rip | ||
softdrink1010 |
finally | ||
softdrink1010 |
:D | ||
softdrink1010 |
:( | ||
softdrink1010 |
oh shit | ||
softdrink1010 |
so the whole process still depends on some lucky guessing lol | ||
softdrink1010 |
sorry I got lost, how do you find that static pointer address again? | ||
softdrink1010 |
I see | ||
softdrink1010 |
is this address always going to be the same or it is set dynamically? | ||
softdrink1010 |
still here | ||
softdrink1010 |
i'm actually taking notes lmao | ||
softdrink1010 |
how did you find those needed memory addresses at first place? | ||
softdrink1010 |
best practice | ||
softdrink1010 |
first rule naming all your variables a1 a2 a3 a4 a5 |