XCoin Streamer - [xcomreborn]


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pythonista24x7

screen is just an object to draw something on, running is a boolean used to keep track of infinite for loop.

pythonista24x7

Magic! :)

pythonista24x7

Just change y

pythonista24x7

Thats easy

pythonista24x7

https://pastebin.com/x2FQ1J7z

pythonista24x7

https://gist.github.com/sidharthshah/590142561696f1e404762379394d851f

pythonista24x7

Twitch won't allow me to share links

pythonista24x7

``` import pygame pygame.init() screen = pygame.display.set_mode([500, 500]) running = True x = 250 y = 250 while running: for event in pygame.event.get(): if event.type == pygame.QUIT: running = False if event.type == pygame.KEYDOWN: if event.key == pygame.K_LEFT: x -=10 if event.key == pygame.K_RIGHT: x +=10 screen.fill((255, 255, 255)) pygame.draw.circle(screen, (0, 0, 255), (x, y), 75) ```

pythonista24x7

Here is working example I've created from the tutorial

pythonista24x7

This should draw it a different co-ordinate

pythonista24x7

Okay try this. screen.blit(player.surf, (50, 50))

pythonista24x7

screen.blit(sprite1, rect)

pythonista24x7

Try googling \"Pygame sprite not moving when key pressed [duplicate]\" find a stack overflow post

pythonista24x7

Try this: https://stackoverflow.com/a/65258397/549520

pythonista24x7

blit method is used to draw a object on the script

pythonista24x7

You need to \"translate\" the player's x co-ordinate when left and right keys are pressed

pythonista24x7

Nope, it wont

pythonista24x7

The `blit` method need to be updated when key is pressed

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