user name /\ | message | ||
simply_coh |
cloud chasin korean gunt | ||
luckbar |
!opp | ||
capricciosa |
Who wrote this bot danHmm | ||
capricciosa |
!opponent | ||
edgewalker69 |
Kappa | ||
edgewalker69 |
If only someone had made a bot that would automatically find the player and display it on screen. | ||
w0ggie |
Gabe is mai waifu | ||
edgewalker69 |
atleast for me LUL | ||
edgewalker69 |
This is normal | ||
capricciosa |
GabeN | ||
capricciosa |
They cannot download the game | ||
capricciosa |
So much for the Lost Ark hype, Steam fucked them over | ||
edgewalker69 |
Element 1 15 has antigravity properties according to Bob Lazar Kappa | ||
edgewalker69 |
Not only that, but the AI will hold its formation even with 40 units | ||
w0ggie |
the mod fixes it with clay and strings. it doesnt and cannot add collission | ||
edgewalker69 |
infact there are 3 possible options with the mod. | ||
edgewalker69 |
That is fixed by the D E I mod. | ||
sergeiusthefirst |
also even though they improved on formations, they still morph into hugh clumbs of shit eventually, they don't hold formations really | ||
edgewalker69 |
Units go flying in my game vs elephants, and knock down on cav charges, not as extreme as Medieval 2 tho. | ||
w0ggie |
which makes battles look and feel terrible | ||
w0ggie |
only simulated one | ||
w0ggie |
the main problem is that the warscape engine does not have unit collission | ||
sergeiusthefirst |
sure it was unrealistic, but it was fun | ||
sergeiusthefirst |
meanwhile in rome 1 or medieval 2 heavy cav send light infantry flying | ||
w0ggie |
those mods do not fix the engine issues, obviously | ||
edgewalker69 |
Not sure wheer you guys are getting this from | ||
edgewalker69 |
Maybe because I use those mods | ||
edgewalker69 |
Not my experience at all | ||
w0ggie |
dont let me stop you | ||
sergeiusthefirst |
cavalry charges into archers, nothing happens |