user name | message \/ | ||
edgewalker69 |
My mother owns a bed and breakfast, but there aint gonna be no Ukraine's in thoes rooms unless they pay MingLee | ||
edgewalker69 |
Many people in the Hotel business has converted their hotel to a refugee camp, because the government keep the hotels full at overprice, but many say its still a pain in the ass having them living there. | ||
edgewalker69 |
And my mother got a store and farm to run too, so as that wise woman from hood once said; aint nobody got time for that CoolStoryBob | ||
edgewalker69 |
SeemsGood | ||
edgewalker69 |
So whats the end game for the Royal ending? | ||
edgewalker69 |
Thats what you get for no TTS CoolStoryBob | ||
edgewalker69 |
And when are you expecting the quest for Duke to come? | ||
edgewalker69 |
have you considered extending the river wall at the bridge to go further south? You could make turrets on the south side and anyone crossing will be shot from 2 sides, and you will spent some of your excess resources SeemsGood | ||
edgewalker69 |
yes | ||
edgewalker69 |
along there | ||
edgewalker69 |
even if they go through the wall, the kill zone will still stand, unless they bypass it entirely and go straight into the base. | ||
jerichoflouw |
Best followers, primes and viewers on mountviewers .com | ||
edgewalker69 |
re-dig the mines to the outside area east, perhaps even in the garden left SeemsGood | ||
edgewalker69 |
The decreased range is worth it for the improved firepower. To ease your concerns tho, you can put 2 more turrents on the south side. | ||
edgewalker69 |
10 turrets firing at the same target as they come across will be insta death | ||
edgewalker69 |
and they only come in one at a time SeemsGood | ||
edgewalker69 |
How many to insta kill a guy? | ||
edgewalker69 |
Surely they have improved accuracy the closer the target is no? | ||
edgewalker69 |
Auto-cannon sound like they would be good vs the metal ant sheeps? | ||
edgewalker69 |
Yea the north side seem to need improved defenses | ||
edgewalker69 |
ah-ha | ||
edgewalker69 |
Im thinking one could device a clever star-fort-like base design, that would be largely immune to drop pod attacks, but its more explanation than I can be bortherd to do. CoolStoryBob | ||
xcomreborn |
https://www.reddit.com/r/RimWorld/comments/2lpkf8/my_star_fort_colony_details_inside/ | ||
edgewalker69 |
Yea something like that, but I would make it more open with mutually supporting internal defenses | ||
edgewalker69 |
What about a mortar and some clever walls to funnel enemies from inconvenient directions with low defenses? That would get around the defense vs enemy strength mechanism, no? | ||
edgewalker69 |
Thats good if they try to go through usless walls, then they stop and bunch up and become a target for the mortar, of they ignore the walls, in-which case they will move in a predictable directions - easy target for the mortar SeemsGood | ||
edgewalker69 |
or they ignore* | ||
edgewalker69 |
No worry for me, I am pro walls MingLee | ||
edgewalker69 |
Everybody is getting off work in 1 hour and 30min for you I reckon | ||
edgewalker69 |
Count edge, lord of the 7 kingdoms and protector of the realm Kreygasm |