user name \/ | message | ||
badloop |
you can look on the navigation menu and it will tell you | ||
jarrahw |
blue highlight is mission target | ||
badloop |
bingo | ||
badloop |
for what its worth, early material grinding will save you time in the long run.... so scoop up everything at these emission sites. you'll use it all later | ||
badloop |
it doesn't take cargo space | ||
badloop |
for mats | ||
badloop |
look on your external menu under inventory, and then go down to materials and data | ||
w0ggie |
xcom lets play this some this weekend | ||
jarrahw |
skills | ||
w0ggie |
nice | ||
jarrahw |
last mission was data collection | ||
edgewalker69 |
FailFish | ||
badloop |
I see a joystick in your future | ||
jarrahw |
looks like flight assist is off | ||
jarrahw |
get other materials | ||
badloop |
no, you need materials.... look at your external menu under inventory, then go down to materials or data | ||
badloop |
look at filters | ||
badloop |
so, anything in canisters is going to take space in cargo. materials are different. one sec, let me get you alink | ||
jarrahw |
looks like nothing there | ||
edgewalker69 |
We need an idiots guide mate ResidentSleeper | ||
edgewalker69 |
step by step | ||
jarrahw |
it's in codex . pilots handbook | ||
badloop |
raw materials are things like carbon, selenium, iron, chromium, etc. manufactured materials are things like chemical distilleries, focus crystals, etc. encoded materials are things like cracked industrial firmware, security firmware patch, etc. they can be founded at degraded emissions, encoded emission, and high grade emissions sites. | ||
boxman600 |
How does this game compare to eve online? | ||
badloop |
things like the crystals are very useful later for engineering. things like the canisters can be sold at stations. | ||
boxman600 |
oh, brand new | ||
boxman600 |
what made you choose this one? | ||
w0ggie |
you probably already know more than me | ||
w0ggie |
I haven | ||
w0ggie |
I havent touched this game for months |