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dasquared

If a city has a river next to it it would need units on both sides of the river to put it under siege so it may need 3 or more units depending on the river bend. A city on the coast would need a naval unit or embarked unit to put it under siege as well as any land units on the other side.

dasquared

sorry, about siege, I think the issue was the coastqal city - I saw this - \"All units except for ranged and siege exert a 1 tile zone of control and to have a city under siege you need all the 6 surrounding tiles to be affected by a zone of control. Important to note is that zone of control does not affect over rivers or onto coastal tiles. So an inland city without a river would only need 2 units to put it under siege. If a city has a river next to it it would need units on both sides of the ri

dasquared

(hopes I got this right)

dasquared

it should be now yes

dasquared

every tile on city perimeter must be occupied or under zone of control,

dasquared

can move one to the stone tile

dasquared

if you siege that city it will not heal...

dasquared

pardon a possibly stupid question - doesn't putting that city close mean the cities can share or get more bonuses or something for districts, etc?

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